Category: Couchbase Lite

Building a Mobile Application with Couchbase – Part 3

Building a Mobile Application with Couchbase – Part 3

Part 3: Adding sync functionality to a centralized server This multipart blog will help the reader build an end-to-end mobile application using the industry-leading features of Couchbase Lite.  A state of the art, end-to-end, scalable and production grade application should...

Introducing Visual Studio Code Plugin for Couchbase Mobile

Introducing Visual Studio Code Plugin for Couchbase Mobile

Couchbase Lite now has an exciting new developer tool to announce. Developers need good tools, just like any other profession. The quality of the tools directly impacts the efficiency and quality of development work. Many have come and gone over...

Building a Mobile Application with Couchbase – Part 2

Building a Mobile Application with Couchbase – Part 2

This multipart blog will help you build an end-to-end mobile application using the industry-leading features of Couchbase Lite. State of the art end-to-end, scalable and production-grade applications include the following features: An embedded database – storing data locally reduces network...

Build A Mobile Application With Couchbase – Part 1

Build A Mobile Application With Couchbase – Part 1

This multipart blog will help you build an end-to-end mobile application using Couchbase Lite. State of the art end-to-end, scalable and production-grade applications include the following features: An embedded database – storing data locally reduces network trips to a centralized...

Couchbase Lite for C Released

Couchbase Lite for C Released

After a two-year public gestation period, the newest member of the Couchbase Lite family is ready for its birthday! Couchbase Lite for C enters the world with the Couchbase Lite 3.0 release—it’s skipped a few grades to join its siblings....

Couchbase Mobile changes source code license to BSL 1.1

Couchbase Mobile changes source code license to BSL 1.1

With the Couchbase Mobile 3 release, we are announcing that Couchbase is changing our source code license from Apache 2.0 to the Business Source License version 1.1 (BSL 1.1) for Sync Gateway and Couchbase Lite products. Last year, we announced...

February 25, 2022
New Platforms Support and Advanced Administration with Couchbase Mobile 3

New Platforms Support and Advanced Administration with Couchbase Mobile 3

We’re pleased to announce the release of Couchbase Mobile 3, which includes many enhancements to the Couchbase Lite and Sync Gateway products for mobile and edge computing solutions. In this major release, we continue to make great strides in the...

Announcing the 3.0 Beta Release for Mobile & Edge Computing

Announcing the 3.0 Beta Release for Mobile & Edge Computing

We’re pleased to announce the GA release of the Couchbase Lite 3.0 and Sync Gateway 3.0 platforms for mobile and edge computing solutions This major release makes great strides in the area of edge computing by expanding our edge device platform...

6 Must-See Mobile & Edge Computing Sessions at Couchbase Connect

6 Must-See Mobile & Edge Computing Sessions at Couchbase Connect

Not all developers are the same: If you’re a mobile developer or architect, your tools, challenges, methods and questions are all different from other development teams. As Couchbase ConnectONLINE approaches, I wanted to let all the mobile developers and edge...

OIDC Authorization Code Flow for Client Authentication in Couchbase Sync Gateway [Part 3 of 3]

OIDC Authorization Code Flow for Client Authentication in Couchbase Sync Gateway [Part 3 of 3]

Couchbase Sync Gateway supports OpenID Connect or OIDC-based client authentication. In this context, clients may be Couchbase Lite clients that synchronize data with Sync Gateway over the Internet using the websockets-based replication protocol or they could be web frontend or...

Couchbase Modifies License of Free Community Edition Package

Couchbase Modifies License of Free Community Edition Package

As Couchbase increases its presence in the market, we have decided to modify the distribution and usage license of some of our free products. This change is necessary in order to protect the community from over-deployment of unsupported and unpatched...

June 30, 2021