Couchbase Blog

October 22, 2013

Couchbase 101-102-103 (Series 1)

We recently started an online webinar series to cover the core components of Couchbase Server from installation through getting set up for development and understanding indexing. A number of questions came up during the webinars and I am posting a written Q & A here.

My Ruby based load generator can be downloaded here: https://github.com/scalabl3/ruby-couchbase-loadgen

Read more »

October 21, 2013

October 21: The Week in Couchbase NoSQL

This week's featured content, events, webinars and more - all in The Week in Couchbase NoSQL.

FEATURED CONTENT

Read more »

October 14, 2013

October 14: The Week in Couchbase NoSQL

Blogs, events, and featured content - all this week in Couchbase!

FEATURED CONTENT

Read more »

October 13, 2013

Game Servers and Couchbase with Node.js - Part 3

In this part of the series, we will be setting up a game data storage system to allow you to store player game state over the course of their enjoyment of your game. To do this, we are going to create some /state and /states endpoints which will represent individual blocks of state data. We will allow multiple named state blocks to allow the game to divide the state data into separately updatable blocks to avoid needing to write many state blocks when only one part has changed.

Read more »

October 11, 2013

What's new in the Couchbase Java SDK 1.2

[This blog was syndicated from http://nitschinger.at/]

For all users of our Java SDK, we prepared some nice additions for you. This post covers them in detail and shows how you can get more productive

Note that this blog post assumes you are running the 1.2.1 release, because there have been some slight changes between 1.2.0 and 1.2.1 that affect for example the listener support and metrics collection.

Read more »

October 10, 2013

N1QL - It Makes Cents!

*Ba Dum Tschhh*  …See what I did there? Makes cents? Get it? Haha.

So… N1QL (pronounced Nickel)… Couchbase’s new next-generation query language; what is it?  Well, it’s a rather genius designed, human readable / writable, extensible language designed for ad-hoc and operational querying within Couchbase.  For those already familiar with querying within Couchbase, that blurb will probably make sense to you.  If not – well, probably not, so let me clear it up a little more.

Read more »

October 9, 2013

Couchbase Server Full-text Search Connector with Elasticsearch Updated

We've just updated the Couchbase Transport for Elastic Search to work with Couchbase 2.2.0 and Elasticsearch 0.90.5. You can download the latest version of the full-text search plug-in via our connectors page, and be sure to read Marty Schloch's updated blog post for the detailed steps on how to install and use the p

Read more »

October 7, 2013

October 7: The Week in Couchbase NoSQL

We have lots of webinars, events, featured content and more coming up this week in Couchbase!

FEATURED CONTENT

Read more »

October 6, 2013

Game Servers and Couchbase with Node.js - Part 2

In this part of the series, we will be implementing session management and authenticated endpoints (endpoints that require you to be logged in). Lets get started!

Read more »

October 6, 2013

Python SDK and Twisted

I'm working on a Twisted interface to the Couchbase client (https://github.com/couchbase/couchbase-python-client). The link there points to the synchronous interface.

Read more »